Roll along path…
28-Jun-95 18:15:49
Sb: #177642-Roll along path…
Fm: Tyler Colwell 74352,3010
To: David J. Marks 72172,1036
>>It would help you greatly if you calculate the circumference of the ball and
rim. Determine how much linear distance the ball covers along the rim per
frame. Compare this to the circumference of the ball to get the angle per
frame of ball rotation.
Yeah, I've already done these calculations. I've been trying to avoid linking
the ball for other reasons, but I think it is probably the best option. Trying
to get the rotation correct without linking is a real pain.
Will you be attending Siggraph? I will be bringing a short demo reel and would
like to get some feedback on it from some folks. If so, I look forward to
meeting you and the rest of the Forumites. Or is that Forumians?…
ForumHeads?…
Take Care,
Tyler Colwell
Sierra Analysis Group