CompuServe Messages

disappearing faces! hel

    29-Jun-95 10:48:01
Sb: disappearing faces! hel
Fm: Michael Bassier 100114,1717
To: All
Hi to all! I have the following problem: I made a cube and copied a few hundred times with the create/object/array function. I mapped the cubes with a bumpy box mapping. The cubes are standing on a flat ground with a bump mapping too (I used a tiled planar mapping). In my 2300 frames large animation I fly through the cubes with my camera (linked on a CamDummy). Now the problem: sometimes the faces wich are close to my camera (the cubeside to the left and to the right side of my camera, and the ground) are dissapearing. I don`t hit the faces with my camera, my Z-clip setting is the default value of 1.0 units. What can I do to solve the problem? BTW: I use one spot light with raytraced shadows. On my Pentium/100 Mhz with 64 MB RAM a image in a resolution of 720×576 takes more than 8 hours to render… (without swapping to disk). Well I use some animated opacity maps to show some special effects, I use some LenzFX Aura`s and have some spaceships flying in the space. But 8 hours seems very long. I think there are some ways to optimize the raytraced shadows <g>. Thank you very much in advance. Michael