disappearing faces! hel
Hi to all!
I have the following problem:
I made a cube and copied a few hundred times with the create/object/array
function. I mapped the cubes with a bumpy box mapping. The cubes are standing
on a flat ground with a bump mapping too (I used a tiled planar mapping).
In my 2300 frames large animation I fly through the cubes with my camera
(linked on a CamDummy). Now the problem: sometimes the faces wich are close to
my camera (the cubeside to the left and to the right side of my camera, and the
ground) are dissapearing. I don`t hit the faces with my camera, my Z-clip
setting is the default value of 1.0 units. What can I do to solve the problem?
BTW: I use one spot light with raytraced shadows. On my Pentium/100 Mhz with
64 MB RAM a image in a resolution of 720×576 takes more than 8 hours to
render… (without swapping to disk). Well I use some animated opacity maps to
show some special effects, I use some LenzFX Aura`s and have some spaceships
flying in the space. But 8 hours seems very long. I think there are some ways
to optimize the raytraced shadows <g>.
Thank you very much in advance.
Michael