#comm/vt100/printscreen
05-Jul-88 02:00:17
Sb: #133215-#comm/vt100/printscreen
Fm: John Draper 76703,4322
To: Don Curtis/SYSOP 76703,4321
This message turned up in search, but its forum couldn’t be identified from the original transcript, so it may not be linked into its thread.
Don,
What 'other windows'? We were speaking of a VT100 emulator, with (presumably)
one window (or it wouldn't be VT100).
Anyway, a backward search through memory is exactly what you would need to
do, and would be far faster than the constant slowdown, as you pointed out
would happen, if a buffer was maintained. For that matter, you could reset a
couple of pointers on each receipt of a clear screen, and bingo, no buffer
contents, and for how much time taken? Perhaps 5 microseconds per clear screen
character.
-larry