#GetMsg
I seem to be having trouble with GetMsg. Here's what i'm doing. I have a
program which needs to scroll a section of my window, until I get a message
from the window's port. What I want is, a user clicks a scroll gadget, I get a
GADGETDOWN message then go to a routine that continuously scrolls the window
until I receive a GADGETUP message. Now, the way I do it is this, I do a
WaitPort on the window's user port. Then I do a GetMsg, copy the info over,
then ReplyMsg. I then go to a function the does a ScrollRaster on the window,
then does a GetMsg, if GetMsg returned NULL I then repeat the cycle of
ScrollRaster, GetMsg, etc. until GetMsg != NULL (that's not equal to) Now, for
some reason, right away GetMsg returns a value that seems to be bogus. The
Class code I get back doesn't even come close to anything. Can anyone help?
Rob