CompuServe Messages

#PC video vs. Amiga video

    28-Jun-90 09:48:45
Fm: steven a. wartofsky 74030,1404
To: Syndesis 76004,1763
I'd like a little info in this area, myself — at the most recent CES, most of the IBM game designs were using scrolling 256-color VGA, and people were looking down their noses at the Amiga because it can only do 32 colors at a time on an animated screen (well, 64 with Extra Half-Brite, but neither number *sounds* as impressive as 256). Is it true that with the newer IBM graphics standards the Amiga's limitations (like 6 bitplanes instead of 8 for VGA) are starting to show, or is this just a new layer of IBM-style hype that finds a new "standard" which is still way behind what the Amiga's been doing for the last five years? If the former is true, is anything being done (quickly) at CBM or by outside developers about it, in a way that's standardized and not particularly costly? "256-color VGA" seems to be a new reason some US game designers (read Sierra On-Line, for instance) are offering for not wanting to provide Amiga games support that's as solid as IBM games support, in terms of new design. — steve