#Amiga Vision is here!
10-Jul-90 20:46:17
Sb: #36060-#Amiga Vision is here!
Fm: Ray Lewis 76057,467
To: Roberto F. Lacambra 72727,2710
[ continuation ]
video, with the right equipment. The interface is really slick. Instead
of involved script languages, you assign various sounds, scores, graphics,
text and/or graphics to icons. The icons, if I remeber correctly,
sometimes have menus to fill out (show how many times, how loud should it
be, when shoudl it start, etc.), but it's very easy and interactive. You
lay them out on the screen in a manner that is very similar to using shapes
for logic and program development, and can take sub-routines, and compress
them into a single module icon. Double click on that icon, and the module
opens up to show you its logic flow. And these modules can next inside on
another, so you can have your intro duction become one item on screen when
that's set, etc.
That's probably way too long an answer. I hope it gives you some idea of
what Amiga Vision is, rather than confusing you more 🙂 It's hard to
describe if you haven't seen it, and, to be honest, I probably saw only a
small part of what it can really do.
?|^] Ray Lewis