CompuServe Messages

#double reflections

    26-Jan-93 15:49:26
Sb: #double reflections
Fm: Rich Schwartz 75030,1275
To: yost group
Another question… I need to render a scene that has two flat mirrors in it, with the reflection of one mirror showing in the other. So far, I have ony gotten a black field where the reflection of the first mirror is supposed to appear in teh second mirror. I assume there is no ray tracing in 3DS, and my best bet is to render teh scene in teh fist mirror, use ANI to make a *.CEL, and apply this as a bitmap to the first mirror, then render the scene looking at the second mirror. This will be a pain. Is there a better way? From bounce shot blues… Rich Schwartz NASA Langley Research Center