#How to anti-alias in IP?
13-Jul-91 17:36:30
Sb: #25125-#How to anti-alias in IP?
Fm: Charles Blaquiere 76046,1756
To: Black Belt Systems 76004,1771
Ben,
<giggle> Hmmm… I was wondering about having a toggle to show
coordinates somewhere, either in screen pixels or in terms of the buffer
being displayed. This could come in handy if I need to line things up or
something.
The transparency map will do wonders for Chroma Key. Right now, as I
said, because of the low resolution of a HAM-E image, Chroma Keys look
really fake. The jagged edges on overlaid objects are a dead giveaway. With
a transparency map, you could use the following steps to create a seamless
Chroma Key: you can use Chroma Key to isolate an object from the
background. (Let's say the background is green) You then make the object
white and the background black, anti-alias the image and voila — a
transparency mask ready to be used. In my mind's eye, I foresee this
technique being prone to creating a faint green halo around the object,
since the anti-aliasing in the transparency map would cause some of the
green background to be overlaid on top of the primary buffer. An easy cure
would lie at the black-and-white, not-yet-anti-aliased-image stage: use
thicken (or thin, whatever) to shrink the white silhouette by one pixel.
Then when you anti-alias the map and composite the elements, you should see
no trace of the green background.
Each user has their pet feature, and anti-aliased text has been a dream
of mine ever since I started learning about computers. Now, 15 years later,
the dream is finally coming true. Thanks, Ben!
Blaq! – via Whap!