#Transparency Falloff
I have been using transparency falloff on a testtube I have created but
have the following problem. Transparency FO seems to be measured from the
overall dimensions of the object so on my tall testtube I got the desired
effect left-to-right but have a "whole" in the middle from the
top-to-bottom aspect of the fall off. I _want_ only horizontal FO. I can
think of several somewhat involved schemes to apply materials with
successively more transparency to selection sets of faces running
certically (oops, vertically) along the object. Can anyone think of a
better (read easier and less time consuming) way?
– Chris Barnes
PS. Anyone else feel like everyone's gone to an office party while you're
still at work?…