Invisible & casts shadow
30-Jun-93 23:03:06
Sb: #48272-Invisible & casts shadow
Fm: James M. Murphy 71165,1321
To: Steven Lee 75230,555
Steve,
Opacity mapping uses a picture to tell 3D Studio where an object is
transparent. It does this by looking at the picture in a special way. Black
Areas of a picture become transparent and white areas become opaque. Medium
shades of Gray take on various percentages of transparency. The opaque area of
your picture becomes the color specified by your Ambient, Diffuse, and Specular
Settings. NOTE: When using an opacity map the transparency slider is ignored.
Of course you probably already know this. <g>
LaTER
James Murphy
James Murphy Consulting
Green Bay, Wisconsin U.S.A.