CompuServe Messages

Invisible & casts shadow

    01-Jul-93 09:33:46
Fm: Terry Gilbert 71601,3177
To: Steven Lee 75230,555
Steve, Simply using a transparent material with no shininess works at less "cost" than an opacity map. I was concerned about highlights showing up the way they did sometimes in 3DSv1.0, even on transparent objects. I guess the 2.0 renderer does a better job at that.