#Framebuffers
I have been thinking of upgrading my graphics card and have been hearing
the term "framebuffer" used. Where in the operation of 3d studio does
the lack of a framebuffer become apparent? When is a graphics card a
framebuffer? When is it not a framebuffer? How do I know when I buy a
graphics card whether it is a "framebuffer"? I would greatly appreciate
any light you could shed on this matter. Thanks,
J.F.