CompuServe Messages

3D Acad entities -> 3DS

    07-Jul-93 01:58:20
Sb: 3D Acad entities -> 3DS
Fm: John Tissavary 71054,15
To: All
Wonder if anyone can help me on this one. I just spent eight hours yesterday beating my head against the wall, doing everything wrong. I'm trying to take polylines with 3D info, representing rooftops of a city that is part of an Acad terrain model, and extrude, loft or whatever 3Dize them so they are buildings on the terrain model. I imported the polylines with the 3D info into the 3DS shaper, which, of course, removed the 3D co-ordinates, then lofted them to an appropriate size. I then brought these back to Acad, and after fiddling them into 3D face form (Quicksurf doesn't like single polylines), I tried to Quicksurf 'drape' them onto the model. It didn't work. Next, I turned the 3D faces into blocks, a seperate one for almost every (200+!) building and gave them base co-ords of 0,0,0, then tried to Quicksurf the blocks. Didn't work. Perhaps I'll extrude the original polylines (rooftops) down one hundred feet in Acad12, so they look like buildings, then import these entities into 3DS. My question is this: Will 'Fill Plines-On' fill the open entities and put 'roofs' on them? If not, how the #$%^ do I get those darn little squares on the Acad map to turn into buildings on a mountainside in 3D Studio?!?!?!? Thanks in advance… ^.* John (getting a flat head from banging it on the wall) Tissavary