CompuServe Messages

#moving holes

    06-Jul-93 22:30:10
Sb: #moving holes
Fm: Ocean Quigley 76376,3337
To: All
Here's a challenge for all you clever 3D Studio experts. I have a scene with two boats moving around a lake independently. The boats are open, so if I use a simple plane for the water it will appear that the boats are flooded. I could cut out the shape of the boat from the water plane, and attach the two. Then move the water whenever I move the boat, but that only works for one object. For independently moving objects, that technique fails. I've already tried attaching sort of a "skirt" of water to the boat, and moving it (and the boat) along open paths on a much more complex water plane, but that's not so pleasant either. So, can anybody think of a clean and efficient solution for this little problem? Looking forward to your advice… Ocean.