CompuServe Messages

#AAPlay.DLL

    14-Jul-93 10:39:16
Sb: #49421-#AAPlay.DLL
Fm: PhilD [ADESK] 71650,2154
To: walt knowles 71001,3354
<<it appears that AA_MEMORYLOAD doesn't do its job>> Even though you specify the memoryload option, if there is not currently enough free memory, then the animation will load from disk to run, no matter what. AAPLAY loads it, but windows spools it back out to temporary (virtual memory) files. This can make it seem like nothing is happening.