morph extractions
17-Jul-93 15:40:37
Sb: #49946-morph extractions
Fm: ALAN D. HORD 71570,602
To: Michele Bousquet 100237,162
Yes to both. VL accesses the texture map libraries that you've already
created. You can apply the mapping co-ordinates to objects just like 3DS. I
control objects by layer name. Hierarchies are passed to/from 3DS via VL. Try
it, you'll like it (takes a while to master, be patient). 🙂 Alan – HOF!