#morph extractions
18-Jul-93 10:06:45
Sb: #49946-#morph extractions
Fm: Craig Sharp [Mem TM] 73417,2320
To: Michele Bousquet 100237,162
Michele:
VL allows you to set up cameras, lights, materials, smoothing, and mapping
coordinates in your AutoCAD drawing and then write a 3ds file directly. While
I'm not yet a VL expert, I don't think that any heirarchy other than what
constitutes an object made up of elements is translated. I.E., no animation
related stuff…
There is no appreciable benefit other than a direct link between AutoCAD and
3DS and that AutoCAD users can set up their drawings to be sent off to some 3DS
hack like yourself to get an animation made <grin>. The use of mapping
coordinates are still difficult for architectural modeling, although I am more
comfortable getting them in the exact location that I want in AutoCAD than I am
in 3DS.
VL does exactly what its name implies… and for an office of AutoCAD users
with one 3DS whiz in it, it is a great tool with alot of utility. It also helps
get non 3DS users to understand how they need to build a model in AutoCAD for
appropriate use in 3DS.
C#