#AAPro 24 bit soon
18-Jul-93 18:51:33
Sb: #49708-#AAPro 24 bit soon
Fm: Ingo Neumann 100136,155
To: Ana Francisca Gervas 70624,673
Ana, David and …..
I don't think that 24 Bit animations in AAPro or in an other program are really
possible. It's a problem of PC hardware. Not really the data transfer betwwen
RAM and Video card, there are good posibillities via EISA or VLB, the small
64kByte memory VGA window is the problem. I had the chance to play a little bit
with the Action Animator of TEMPRA tooooooo slow for real time animations in
24/16/15 bit. A good product is the F16 Player. Acectable speed for 15/16 bit
animations (VESA 1.2 standard, I was really surprised), but the problem is the
(memory) bank switching on the SVGA-Card. In some Animations you get
"horizontal cross lines". At this time I tested it only at an ISA ET4000 15bit
graphiccard and I hope it will be better with VLB.
At my opinion, 15/16 Bit Animations have a very good chance for the next AAPro
release (Jim/Gary, I hope it will come soon after 3DS3), but not 24 bits.
Ingo