mappings
Steven,
It all depends on the model and the type of mapping that you are going to
apply. In the case of something like a computer chip, which is all one face, it
is fairly easy to take one texture map and apply it over the whole surface. In
the case of a stereo with all the buttons, each of the buttons are a uniqe
object or element, and as such have their own material and texture mapping
assigned to them.
-Brian