#3DS3 Polygon mesh-up
I'm using 3DS Rel 3 with Pentium-90 32MB & ATI Mach 64 PCI system.
When I tried to move some object or move the camera viewport, suddenly all
object polygon going to break apart and mesh up all drawings and I must restart
the program.
And I look that the 3DS didn't clear the memory even I've already reset the
drawing, and it begin to stack up until all memory used and the system is gone
to be hang ?
Any suggestion ???