#bones question
Hi,
i have been playing with the hand object that came with IM3.0. I made a state
with the fingers closed and one with the fingers open. I made an anim and
morphed them. Unfortunately the points move linear from state "open" to state
"closed" which looks quite bad.
So the bones are only there to deform the object, but in the stage editor
you can only morph between the states you created in the detail editor. Is
this correct or am I doing something wrong?
-David