#Sparks
>Thanks much for the even-handed and lucid explanation of the variation in
>rendering times. … I'm _VERY_ curious to know "just how fast it'll go."
>Like Tony D. Tracer says "Any rendering time >0 needs acceleration." :^)
Erik, machines will get so fast that they will finish BEFORE you start the
project. :^)
I will say that my friend was testing the Raptor the local dealer had and
there was an acceleration of about 7-11 times for the normal production
type rendering. But when he was doing a Ray-Trace anim of a Diamond and
rendering times were in the 6-8 hours a frame on a GVP 33/040 but took
about 20 mins on the Raptor. So the claims for speed are very dependent on
scene content and hopefully this will be at least hinted to in the
broucher.
I wish I could afford a Raptor the only chance I may have is to lease one,
I'll have to look into that.
<<< Tony D. Tracer >>>
(Any render time >0 needs acceleration.)