CompuServe Messages

#bones question

    03-Jul-94 18:05:02
Sb: #85656-#bones question
Fm: Marc Reinig 72410,77
To: David Hofmann 100112,3243
David, > You have a state "open" and one "closed" (hand is a fist) and morph > between them. Position the camera so that you see the hand from the > side and watch the anim. You will see what I mean. I don't. I see the fist closing in an arc, which is constrained by the way the bones are connected together, just like a real hand would. BTW, I tried the same with the Spline Interpolation button unchecked and could see no difference. I have no idea what that button does. Did two hand objects side-by-side in the same animation one with the button checked and one with it unchecked, so I don't think that is your problem. It sound to me like your Bones states are not being set properly. The bones feature is very sensitive to being set up exactly correctly. If it isn't there are no warnings or error messages, just strange behavior. Can you give a micro step-by-step explanation of how you are setting your states? Maybe that will help. -Marco