#Bombs away!!!!!
In 3DS3…..Have a not too complex model of a football stadium. The
animation has the camera following a path brought in from the lofter.
It swirls around the stadium, goes across the field and comes to rest
in hte stands. The path comes in just fine but when I drag the slider
to see the motion……….3DS bombs. The computer doesn't reboot
itself, it just kicks me out of 3DS. I have a 486/DX2/66 with 32 mb
ram. I have 568 bytes conventional memory free before entering 3DS.
Hardly have any drivers loaded, so the system should be flying. I run
a Diamond Stealth Pro VLB card with 2 MB VRAM on board. Never had any
problems like this before.
Any help appreciated.
Paul Kakert