CompuServe Messages

#Backgrounds

    05-Jul-94 22:25:46
Sb: #85579-#Backgrounds
Fm: John Gross 71740,2357
To: Jim Mccabe 73124,454
Jim, If you (as the camera) are moving around a lot in the scene, you could use a very large resolution image map of clouds wrapped onto the inside a a semi-sphere. You could also try creating the clouds object out of a fractal noise transparency semisphere. Make the object blue with a white fractal (or vice versa) to simulate clouds and use the same settings for fractal noise in Transparency with a texture value of 50-60ish and a transparency value of 100. (or something like that). Oh and yes, pixelated is a word. JG Mind if I use this in a DearJohn sometime?