CompuServe Messages

Imagine 3.0/BONES

    04-Jul-94 21:36:10
Fm: Charles Blaquiere 76046,1756
To: Erich K. Schrottke 70614,2011
"Notice that the bend is not very smooth… that's because we only gave the effective bone area two vertical sections to bend." Instead of making a cylinder with more vertical cross-sections, you could also drag a selection box around all "bendable" faces and fracture them. The non-bending faces wouldn't triple in number — you don't need them to. Blaq!