#bones question
04-Jul-94 21:36:43
Sb: #85615-#bones question
Fm: Charles Blaquiere 76046,1756
To: Stan Kalisher (Impulse) 76004,1767
Mike,
It sure is comforting to learn (the postman having still not delivered 3.0)
that the default state for all interpolations is spline. This will make all
animations look much more natural, with no effort on the part of the user.
Especially important when dealing with novice users, who'll be getting
higher-quality results with no involvement on their part. This is what I would
call a good design decision. You know Mike, with this software of yours,
sometimes the simplest things can get you the biggest return-on-effort.
Oh, speaking of which… the idea of a 30 fps Stage wireframe anim preview has
already been tossed your way, and I know I put in my 2 cents' worth. I have
refined the concept, so here goes:
In the Action editor, next to the "highest frame #" field, add a "playback
speed (fps)" field, with a default value of 30. This field will be used when
playing back animations from the Stage wireframe preview, or the Project "Play"
button. The Stage status bar would also show timing according to this value,
i.e. at 15 fps, frame 6 would show up as "Frame 6 (0.33 secs)". Finally, the
Stage wireframe anim playback control panel should be more timing-friendly: (a)
start the slider at the midway point, which would represent the Action editor's
playback speed; a click in the empty area on either side would double (right)
or halve (left) the playback speed; dragging the slider would smoothly change
the speed; and there would be a "frames/sec" field, constantly updated as you
drag or move the slider.
These changes would be relatively self-contained within the program, unlike,
say, an object format change which would affect most every section of Imagine.
In my mind, they would qualify as good "bang-for-the-buck" candidates.
Blaq!