Checker Texture ?'s
Hiya's!
I've been playing with the checks texture, and I've been experiencing some
difficulty in producing a 'clean' checkered texture on a modified plane object.
The plane has been tweaked using the magnet to produce bends and folds. I've
noticed though that the checks get split diagonally in terms of color in
certain area's and do not appear to be a 'blanket' of checks. I was wondering
if there was a way to overcome this or if it is normal for this to occur when
deforming a plane in this manner.
Thanks in advance!
Sharky
– 70614,2011 @ 07-Jul-1994, 15:23:58 Honolulu, Hawaii
Using: Windows NavCIS PRO 1.2