CompuServe Messages

ScreamerNet/Raptor Ships

    10-Jul-94 15:39:43
Fm: Daniel San Miguel 71477,3502
To: glen miller 73223,3535
Glen, thanks for the advice! It triggered something in my mind, and I think it will work!!! I will try loading just the intervertebral disks…akin to your cartilage tube, as one object and morph it into a bent version, then insert the vertebrae afterwards, using null objects as pivot points, i think… We'll see. I'll let you know how it works out. Is that what you meant? I don't really want to "make" a tube for the discs, since these are the focus of the animation, and the ones I have are quite detailed (irregular). That is why they are so hard to manage, They aren't flat on top and bottom. Thanks again! I'll get right on it. -danny.