#CEdit
<<void CFEdit::Init(CString ivalue,CString mask)
<<{
<<///////////////////////**CSS When does this ini function ever get called???
Did you mean to <<call this in the construtor?
This function is called within the "Init_Dialog" section of my Dialog Window. I
did this to ensure that my CStrings got initialized.
<<///////////////////////**CSS It doesn't die here, right?
<< Incoming = "";
Yes, you are correct. It does die here when I call it from Dialog Window
<< //****** "Incoming" is the CString that appears not
Initialized!***************
<<///////////////////////**CSS If you set a break point, what does "watch"
(shift+F9) show <<regarding this "Incoming" CString?
<< Incoming += nChar; // <<===This is where It Dies!!!!!
It Shows that "Incoming" = "" but it has reserved something like $1567 bytes of
protected Memory.
It always show "Incoming" = "" even if I initialize it in the constructor to
something like "123".