#CEdit
Here is my OnInitDialog………
//*****************************************************************************
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//*****************************************************************************
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//*****************************************************************************
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BOOL CWptEdit::OnInitDialog()
{
CDialog::OnInitDialog();
CenterDialog(this);
m_Jay_Edit.Init("N 00 00.000'","N ## ##.###'");
return TRUE; // return TRUE unless you set the focus to a control
}
Here is also part of my Header File for my dialog window…….
class CWptEdit : public CDialog
{
// Construction
public:
CWptEdit(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CWptEdit)
enum { IDD = IDD_WPT_EDIT };
CFEdit m_Jay_Edit;
CButton m_Xte_Wpt;
CButton m_Dest_Wpt;
CButton m_Start_Wpt;
CButton m_Enable_Wpt;
CButton m_Position_Wpt;
CEdit m_Name;
CStatic m_EW_Ann;
CStatic m_NS_Ann;
CVBControl* m_Longitude;
CVBControl* m_Latitude;
CString Lat_Str;
CString Lon_Str;
BOOL North_Flg;
BOOL West_Flg;
CString m_Wpt_Name;
BOOL IconFlg;
BOOL Wpt_Enable_Flg;
BOOL LL_Enable_Flg;
BOOL Start_LL_Enable_Flg;
BOOL Dest_LL_Enable_Flg;
BOOL Xte_LL_Enable_Flg;
//}}AFX_DATA
Thanks so much for the Help!!!!!!!