#Future of 3DS and GLiNT
13-Jul-94 16:57:32
Sb: #112740-#Future of 3DS and GLiNT
Fm: Osman Kent 100013,536
To: Yost Group 76702,413
While it is true that the boards from our customers will not be out
until this fall last week we released a GLiNT simulator to our Early
Access Customers to kick start the third-party software development.
This simulator is curretly limited to Windows and is implemented as a
VxD mimicking GLiNT 100% (except the speed of course). If there was a
genuine need we could release a dos version too.
We have been using this tool (and its Sun equivalent) in house
ourselves for the past 12 months and it has been very useful for us
to port a compliant OpenGL, X-Windows and Windows drivers. So in
theory at least porting of 3DS could start now. Our close developers
are also porting their 3D APIs using the simulator right now.
However, our view is that we need to understand the needs of the 3DS
community before we embark on a major development effort. Hence, we
are watching the dialogue here with interest.
The comment about the PCI is right but again our view here is that 3DS
users demand top machines with Pentia where PCI would fit the bill.
IDC predicts that there will be around 4.5M PCI machines by the end
of 1995.
I would be happy to answer any other questions anybody has about GLiNT
and related matters.