CompuServe Messages

#Motion Capture For 3DS

    12-Jul-94 18:14:08
Fm: Paul Lind 71543,2104
To: Arturo Sinclair 71532,1404
Although I can't speak from a position of authority on this……… my guess would be that someone has written a data translator that allows motion capture files to be imported into 3DS as motion curves. No-one will know until Siggraph…. but I'd say that more than likely the solution consists of a data translator rather than a robust interface to sample data and view it in real time. The major thing that should be of interest is the solution for assigning the data to objects in 3DS. In order for it to be effective it should be assigned to some type of skeletal structure with specific joints. Which means ……. that if one is going to utilize the flock, then one has to be able to assign the data from those 12 sensors to 12 specific points on a model inside 3DS. Now I don't know who is working on IK for 3DS but it will have to constitute an intense program unto itself if it's not built into 3DS directly. We'll see. P.S. – On the other hand I know of two different groups who have written motion capture translator files for 3DS, so the Siggraph showing may be highlighting one of those.