#bitmap sizing?
I'm having some problems minmizing the size of some maps for 3ds. It seems to
me in the past I have imported a 640×480 flc into a 320×200 screen in AniPro
and used the animcel function to grab screens over time to compress the flic to
320×200…..to back up; the 640×480 flc is not full screen(it's 400×300 or
something, with 0,0,0 background)I guess I'm confused about the method but it's
been a while since I tried this. Also,is there no way to save a bitmap on a
640×480 screen, to a smaller format, i.e. 400×300, except as a cel? thanks in
advance ian mckay