Auto-Arch / 3DS3
17-Jul-94 16:43:56
Sb: #113303-Auto-Arch / 3DS3
Fm: dave aguilar 76260,453
To: Ted Boardman 71022,3001
/*
I tend to work with AME a lot as well. You can't beat it for complex roof
lines. You're going to love Optimize! Have Fun. */
Michael's right about a lot of AA's capabilities. I've just been spoiled by the
ease of 3DS to generate curvilinear geometry. I also get frustrated with AA's
occasional surfacing capabilities. Wall-generation isn't so bad, but doorways,
windows… fixtures (ug)… not so easy to work with, and very choppy. Even
highest degrees of smoothness on AA stuff doesn't equate to simple
3DS-generated meshes. And I use a tremednous amount of curved filleting. AA
doesn't have too much in the way of rounded-corner stuff. I'm not exclusive
about tools, I'll use the best of all worlds. 🙂
But I'm still convinced at this point that (like your roof example) AME has
tremendous power to do what no other 3rd party discipline-specific app does
yet. Roofs are good, for me the focus is fixtures… bathroom, ceiling,
furnishings, etc. A few cross sections and Boolean extrusions and intersections
and I (and you!) can whip out furniture which beats the heckout of most
3rd-party supplied libraries.
I gave Gary's demo OPTIMIZE a hard look… and I can't wait. 🙂 -dave