CompuServe Messages

#Golfm.gif golfball map

    12-Jan-94 22:25:45
Fm: John K. Jordan 71174,711
To: David R. West 70712,3175
>>trick to spherical coordinate map-making?… I just caught a piece of this thread (no golf ball from here, Alan <g>), but if you are trying to make maps that look good when applied spherically to spheres, there is sort of a trick. Not really a trick, just some coordinate transformation from a spherical system to a planar system. I uploaded a soccer ball mesh & map once upon a time (SOCCER.ZIP) that had a text file included that told how I made the map. The map was not extremely high-resolution but I think it illustrates the point. Basically, you have to build the map warped so that it becomes unwarped when applied spherically, sort of like the flat maps of the earth that show Greenland way out of proportion. (It helps to be warped make these maps!) If this might help you and it's not still in the libraries, let me know and I'll email it to you. If I've totally misinterpreted what you were looking for, then, nevermind… <g> JKJ (permanently warped) PS, I don't think it would take a rocket scientist to make a program that let you paint directly on a sphere. I heard a rumor of such a thing being worked on once. Maybe in my spare time… (What I really want is an IPAS routine that will let me graphically drag mapping coordinates around on the surface of an object – talk about warping maps!)