#Golfm.gif golfball map
12-Jan-94 22:25:45
Sb: #75777-#Golfm.gif golfball map
Fm: John K. Jordan 71174,711
To: David R. West 70712,3175
>>trick to spherical coordinate map-making?…
I just caught a piece of this thread (no golf ball from here, Alan
<g>), but if you are trying to make maps that look good when applied
spherically to spheres, there is sort of a trick. Not really a
trick, just some coordinate transformation from a spherical system to
a planar system.
I uploaded a soccer ball mesh & map once upon a time (SOCCER.ZIP) that
had a text file included that told how I made the map. The map was
not extremely high-resolution but I think it illustrates the point.
Basically, you have to build the map warped so that it becomes
unwarped when applied spherically, sort of like the flat maps of the
earth that show Greenland way out of proportion. (It helps to be
warped make these maps!)
If this might help you and it's not still in the libraries, let me
know and I'll email it to you. If I've totally misinterpreted what
you were looking for, then, nevermind… <g>
JKJ (permanently warped)
PS, I don't think it would take a rocket scientist to make a program
that let you paint directly on a sphere. I heard a rumor of such a
thing being worked on once. Maybe in my spare time… (What I
really want is an IPAS routine that will let me graphically drag
mapping coordinates around on the surface of an object – talk about
warping maps!)