Bump map flip flop
13-Jan-94 19:00:34
Sb: #75976-Bump map flip flop
Fm: David Stinnett 70214,774
To: Phillip L. Miller 74710,3061
Phil,
That's why when splitting an object for mapping purposes, I NEVER move
anything. That way, when its welded back together, no faces are stretched.
Regarding smoothing, thats become a source of alot of headaches (and work)
lately. Maybe I should just stay away from the "organic" models…. Nah! That
would make life too easy!
Thanks for the tips.
David