CompuServe Messages

#Pre Sigg Teasers

    21-Jul-94 10:50:52
Sb: #113973-#Pre Sigg Teasers
Fm: ALAN IGLESIAS 70262,1240
To: BITS 100013,2760
Hi Andy, 1) Spotlight exclusion does not include shadows. You need to use Modify/Object/Attributes on the Vapor object to turn off the shadows. You might try Ray-Traced shadows for a great, if slower-rendering effect. 2) The only thing I can think of regarding your net rendering problem is that you may not be rendering to a NULL device on all slaves. Does the problem show up from the same machines consistantly? Check to see that each slave's 3dsnet.set file properly reflects rendering to the null device. 3) This definitely sounds like a corrupt 3ds.exe file. Check your HD for integity and viruses. Then re-install 3DS from the original master disks. 4) How about an opacity map that hides all the drops, but reveals the bottom of the AXP box where the "splashes" are? Worth a try? 5) Interesting problem here. When I follow your steps, the top viewport problem is intermittent, but *always* occurs after using Zoom Extents. Bringing in a simple shape from the Shaper and clicking Zoom Extents always fixes the problem, FWIW. Maybe Jonas could take a closer look at this one — Jonas? Don't forget the CIS/ASOFT Siggraph party at the DisneyWorld Hilton on Sunday night, Andy. I'm gonna re-announce it today, up in the Take Five section. I'm sure you realize there is a Adesk/3DS party Wednesday night. Hope to see you there! -Alan