#FaceHugger/Bugs/Rooster
30-Jun-95 01:53:26
Sb: #177756-#FaceHugger/Bugs/Rooster
Fm: sanford kennedy 73201,1374
To: Kyle J. McKisic 75542,363
Kyle,
There are two submissions possible in the Studio City project. One is
low rez, and the other is High rez. We (the Studio City guys) are expecting to
finish setting up the project in a few weeks. You really can't do anything
more than upload an image of your model right now. I'll let you know when
everything is ready to go and the face number limit is set.
Good luck with your Metareys project. I will be ready with models done
on my own system by Siggraph. In the meantime I am cranking away 12 to 24
hours a day on a commercial. Martin Foster, my illustrious boss in the 3D
Studio department at Metrolight, has been able to get hold of 14 dual pentium
100mhz PC's with 128 meg of ram each, and the SGI 3D Studio renderer which runs
on an SGI Challenge with 8 processors. It renders twice as fast as the Pentiums
and never swaps. My current project swaps to disk even with 128 megs! The
project file is over 12 megs with lots of smoke and stuff, 445,275 faces! We
(at Metrolight) are cranking away now!
Sanford