#No mouse
06-Jul-95 05:12:54
Sb: #178593-#No mouse
Fm: Rob Nicholson 100412,3640
To: Robert C. Ritger 73041,3173
Hmm.. When we first set-up the render farm, I'm *sure* we tried using the net
queue to render a FLIC on -ANY- machine. What happened was that all the
machines started rendering the same FLIC which, as you say, won't work due to
the FLIC file format (I guess).
However, recently, we've been starting the same type of renders to ANY and only
one machine picks up the project and renders the whole lot. If it fails part
way through (and our renders often take several days…) then a simple CLEAN
allows the same or another machine to pick it up where the failed machine
finished? Is this how it should work?
It works fine when producing single images but the artists tell me that glueing
this lot back together takes ages. I want to follow this one up.
On the subject of net rendering and the queue… (forgive me, I'm not a 3DS
user BTW, I'm a techie 🙂 If you queue a render on a single machine and it
fails (marked as FAILED in the queue), then why does CLEAN remove job entirely?
It usually fails because the machine either crashes or looses it's network
connection. I would have expected it to allow the same system to carry on. We
seem to have to restart the render which is a pain.
Also, most of our large FLICS use a medium palette. Once again, my knowledge is
a little sketchy here. I believe this means that the render produces FLICs
contain individual colours per frame. At the very end of the render, the FLIC
is then processed to find the best single 256 colour palette which is then
mapped to all frames.
In this case, the EDIT QUEUE display is incorrect. The process is marked as
finished when the last frame completes – not when the colour process has
finished.
Thanks for your assistance BTW.
Regards, Rob @ Mirage Ltd.
P.S. Sorry for posting in the wrong section.