Un-wrap the world
12-Jul-95 01:50:48
Sb: #179386-Un-wrap the world
Fm: James Coulter[Mindscape] 73670,677
To: Andrew Sinagra 75010,747
It seems to me he is suggesting creating two vertice-identical objects by
sweeping a line two different ways.
The first is a vertical line swept along a striaght line to create a grid (ie,
grids.pxp maybe?)
The second is a curved version of the vertical line (by using an arc) and
sweeping it in a surface revolution to create a sphere.
This is a neat tip as it suggests an implicit relation between two peices of
geometry. Use of this approach could be used to create a myriad of
sophisticated morphs. The only minor diffuculty I see is that the lofter
requires closed curves. Could be easily done in your average 3D CAD package,
though.
— James — Choreo Motion —