#3ds/NT MULTIPROCESSOR
08-Jul-95 10:44:58
Sb: #179021-#3ds/NT MULTIPROCESSOR
Fm: John Ellis 72440,3046
To: John Schmidt 71242,2366
>> This is kinda funny… you were the one who soothed my apprehensions about
getting into NT… <<
From little sparks come big flames… 🙂
In other words you've got a passion for NT I take it. <g>
Well I appreciate your staying on top of it and keeping me straight… to be
frank while I find it interesting I'm not sure how it plays in the grand scheme
of things… like is it fairly easy to write a program that will take advantage
of multi processors or does it require quite a bit of additional overhead and
do you have to know up front how many CPU's you'll be running… interesting
possiblities to be sure… but there are other fundemental concerns right now
that have my attention more…. like what about capture capability… this
seems like a potential headache…
John