Ill Pro and NT
>> Who are they kidding… <<
Everybody and nobody depends on how you want to look at it… If *their*
software is hardware independent it doesn't necessarily mean that the hardware
is globally independent, anymore than 3DS's present image indendence is
global… (except within 3ds)
NT apparently allows you to hook up whatever external device you want, provided
you design the interface, but that doesn't necessarily mean that NT will
support it, in many cases like with framebuffers it won't. So D/Vision can
claim hardware independence with thier software, but its another thing to say
that the hardware is hardware independent via NT.
I suspect that the D/Vision Online product will use the SVGA monitor which is
tied into NT through a display driver (something NT does provide for), and the
Ill Pro will operate as an external device much like the PAR, it will have
independently accessible drivers and run through software independently…
other software won't be able to access it directly or in a shared or common
way… and the feature connector on the display card could be used in
conjunction with the Ill Pro to provide a window of live video as seen on the
Ill Pro…
This means that 3DS could also have a driver for the Ill Pro, but again it
would be independent of NT, and not accessible to other programs like paint
etc. One remote possibility is that the clipboard could grab a rendered frame
from 3DS on which you could paint in say QFX. This wouldn't allow framebuffer
access to the Ill Pro but it would allow for a fairly direct link between 3DS
and a paint program running in SVGA. This capability is available in Windows
but I don't know how its implemented in NT. The clipboard does seem to be the
key to making all this work, because with a frame "grab" board as I've
described, being able to clip it to the clipboard, you could then paint, but
there won't be any real time video scheme present in the system from which all
sources can access it.
So hardware seems to be the key and link to allowing a video based system to
operate with NT. A fully integrated solution would be the best approach, which
brings up back to Tom and the Alladin… he was on the Win 95 beta team… that
tells me something right there. <G> Hi Tom!
John