#Morphing Envelope
Another quick wish, one I kept forgetting to mention –
Lightwave has a morphing ENVELOPE, which allows non-linear morphs, etc. This
would be a great thing to have in 3DS, too.
BTW – did I mention the option to have an option to be able to move objects in
full detail, instead of having to position a bounding box? I know I already
mentioned the ability to move objects numerically, and with relative, accurate
coordinates and angles.
And just a reminder to be sure to work on an auto-mapping routine. Recently,
I've talked to several people who do 3-D on SGI and other non-3DS platforms,
and they can't believe 3DS doesn't have this capability, and others who know
consider it to be a major flaw in the program, and that's a major reason they
don't use it.
thanx for continuing to listen!