#Render / Video Farm
07-Jul-95 17:48:50
Sb: #178919-#Render / Video Farm
Fm: Don Landis 71673,3612
To: Robert Brown 74306,2477
I do a fair amount of long distance rendering for others here on the forum with
my small network system. While it would appear that "the computers do all the
work" to the average computer illiterate on the street, the hard facts are it
takes special knowledge of the process, 3DS networking operations, animation
rendering idiosyncrancies, and UPS power systems, not to mention the video
side of things. People with budgets to farm out rendering are usually
demanding on video quality and up against a deadline. If you think running a
render farm of 6-10 machines is just a simple matter of throwing a big switch
at 5 PM when the boss goes home, plugging in a DAT tape with the project files
from the client, then you go home… return the next day to a completed video
of the animation you obviously have no concept of this business. And 100
machines??? Well this is just fantasyland stuff. Others have announced this
same proprosal as yours ever since the network rendering of r3 came on the
scene but to my knowledge none have ever successfully got these super farms
operational to a full service business.
The reality of the situation is they soon realized that running a sideline
business like this is #1. not profitable; 2. difficult to make the boss
understand why they were so tired the next day after fighting problems on the
rendering job all night; 3. The first job they were sent was a total nightmare
of screwups requiring a lot of fixing prior to rendering; 4. They had to go out
and purchase 80% of the budget of IPAS routines to complete the job. 5. The
boss found out about it and wanted some of the gross money; too much so that it
reduced the wage to do this to 5 cents per hour if that.
What is realistic is if you have a moderate sized network say 10-15 machines
and already have a fair investment in IPAS routines, broadcast Video equipment
and have the engineering know how to pull it off you can start your own
business as a video post operation with animation services. Then to fill the
void between major animation projects, take on selected jobs for this output
service. You only use this service offering as a profit center that otherwise
fills hours on the expensive equipment you already purchased. Again this
equipment must include video output to broadcast because it's been my
experience that the only jobs that get farmed out are video output combined
with rendering. ie these jobs are either just video output or a combo of the
two. Every potential client I spoke with almost always wants to do his own
rendering. Also realistic is that other's jobs will always require your full
attention during the rendering process and they all have crazy deadlines. Just
forget about sleeping on the job and leaving the computers to do all the work.
That kind of thinking is usually the figment of the Harvard Business School
professors not successful entrepreneurs.