CompuServe Messages

#Quicktime VR with 3DS

    13-Jul-95 21:33:35
Fm: Gary Koffler 75332,2644
To: Rich Barnett 72123,1217
Ditto. Right now we are taking thirty-six, 10 degree slices and butting them together by eye in Photoshop. On the plus side, this seems to bypass the time and memory intensive 'stitching' process. Still, rendering once in 360 degrees would be better. BTW, the results we achieved were wonderful!