#Latest Puppeter info?
14-Jul-95 19:29:43
Sb: #180076-#Latest Puppeter info?
Fm: MARTIN G FOSTER 70303,456
To: BITS 100013,2760
Andy,
>> I've never heard of Superfluo optical system. Is it a new one??
How does it work?? <<
Superfluo has been around for a few years, they're based in Italy. I think they
were one of the first into the optical motion capture arena. They have a very
nice system. MetroLight used it for the dancing creatures in the Herbie Hancock
video "Dis is da drum". For this project Wavefront's Kinemation was used with
the motion capture data, but the dancing thorn creatures were modelled in 3ds.
FWIW, there's also a bunch of other creatures and environments (millipede,
scorpion, fictious sexual plants etc) that were designed entirely in 3ds at
MetroLight by a fine animator/designer called Lars Fields. If you get VH-1 or
possibly MTV look out for it – there's 3-4 minutes of rather outrageous
computer animation.
The performer wears a black spandex suit (very sexy, BTW), and it has a bunch
of sensors at strategic locations depending whether you are doing full body,
hand-only, or face-only capture (eg joints and limbs, on the face, or hands).
The sensors have 3m "scotchlite" reflective coating which is picked up by 4
combined infra-red lights/high-speed cameras sampling at up to 200 times per
second. The info is fed into a computer, checked for integrity (occlusion of
sensors by body parts etc) and saved for later analysis. After the session the
computer analyses the data and produces X,Y,Z data which can then be read into
Puppeteer, Alias, Kinemation etc.
For the holographic talking head in "Virtuosity", I actually wrote a keyscript
to parse the data and create position keys for objects for use in IK and
bonesPRO. Not terribly complicated.
Martin