CompuServe Messages

#Map Sizes?

    12-Jul-95 23:20:54
Sb: #Map Sizes?
Fm: Gary L. Angle 72732,271
To: Brian Rudolph [Adesk] 71722,170
Brian When rendering to hardcopy i usually just use my stock WCT background maps and normal texture maps that are usually .9 to 1.2 mb or smaller files! so far all I've had to render is relatiely small hard copy at a threshold dpi! What happens when you generate really BIG files to go out to a film recorder and C prints? Do maps degenerate into aliased nightmares? Is there any reference to follow to help me understand this and what steps I need to take when rendering large output files? Thanks, Gary