#Novell network rendering
I've just read the very informative 3DSNET.TXT file. It mentions on several
occasions the importance of shared file access concerning texture maps, IPAS
routines etc. We've using a Novell V3.12 network and keep the texture maps on
the server (in SYS:RENDFARM/IMAGES).
3DSNET.TXT says you need a network operating system that handles sharing or
their might be problems.
Does Novell fall into the catagory, i.e. are it's file sharing capabilities up
to the job? If so, do we need to FLAG each shared file as shareable?
Regards, Rob @ Mirage Ltd.