#AAPLAY.DLL
20-Jul-95 08:43:53
Sb: #180931-#AAPLAY.DLL
Fm: Nick Manning 100045,3341
To: Paul Ockenden 75240,1665
Paul,
I don't know where you got that info from but the product we sell in the UK for
L195 is most definately different to the $25 US version.
I hope the text below describes clearly what you do get.
Nick.
ANIMATION SUPPORT LIBRARIES R2.0
======================================================================
This product is a merge of the old Animation Support Libraries kit
and Animation Player for Windows Developer Kit. This name of this
kit is "Animation Support Libraries R2.0".
Contents:
FLICLIB
——-
Fliclib contains libraries for manipulation FLC files. It includes functions
for
creations, playback, video device management, clock support and graphics data
management. Includes support for the Watcom C/386 and the MetaWare High C
development
systems. Because FlicLib is a Protected Mode Library (32 bit), the application
using
FlicLib must be a protected mode program, with an included DOS Extender.
POEKIT
——
Explains how to add libraries or custom functions to the POCO programming
environment.
This becomes necessary, when the POCO interpreter does not provide enough
horsepower
or flexibility for a specific kind of task. The documentation contains
additional
details on various files that AAPRO uses beyond FLC and CEL files and includes
the
full .FLC specification.
PDRKIT
——
Lets you write file translators for Autodesk Animator Pro. You can create a
routine
for writing and reading files not currently supported.
The Animation Player Developers Kit
———————————–
The Animation Player for Windows is a software program that lets you play
animation
files, either singly or in a scripted series. Using Microsoft Windows 3.1 (or
Microsoft
Windows 3.0 with MultiMedia Extensions) in combination with sound hardware in
your
system, you can also play sound in coordination with the animation. The player
supports
the animation file format .flc and .fli, Windows graphics formats .dib, .bmp
and .rle,
and sound formats .mid, .rmi and .wav.
The manuals included in the tool kit are:
– Animation Player for Windows – Reference Manual
– Animation Player for Windows – Microsoft Visual Basic Programmer's
reference Manual
– Animation Player for Windows – C Programmer's Reference Manual
The tool kit includes tools for support of the Animation Player that allow:
– Playback of animation via DLL from a Visual Basic program – Playback of
animation
from Windows
– Playback of animation via Microsoft Multimedia Control Interface
(MCI) under Windows
– Sample code for Asymetrix Toolbook applications – Sample code for Authorware
applications
Development tools required:
– Microsoft Visual Basic (for playing back animation using the DLL)
– Microsoft Windows compatible C compiler (for playing back animation
using the DLL)